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Date created: Apr 27, 2014 03:46 PM (Release 1.5)
The control room under Geosenge Town
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Date created: Apr 27, 2014 11:19 AM (Release 1.5)
Building the layout of the Geosenge hideout
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Date created: Apr 25, 2014 06:48 PM (Release 1.5)
The completed Lumiose Flare hideout from outside
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Date created: Apr 22, 2014 10:32 PM (Release 1.5)
The crystal in Anistar City
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Date created: Feb 11, 2014 11:08 PM (Release 1.5)
Newer screenshot of our town
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Date created: Feb 11, 2014 11:07 PM (Release 1.5)
Aftermath of a forest fire in the new world
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Date created: Feb 11, 2014 11:06 PM (Release 1.5)
Aftermath of a forest fire in the new world
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Date created: Feb 11, 2014 11:05 PM (Release 1.5)
Aftermath of a forest fire in the new world
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Date created: Feb 11, 2014 12:23 AM (Release 1.5)
A new world to play with our friend
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Date created: Jan 27, 2014 11:52 PM (Release 1.5)
Working on Shalour City
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Date created: Jan 25, 2014 07:37 PM (Release 1.5)
Ambrette town under construction
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Date created: Jan 24, 2014 03:49 PM (Release 1.5)
Someday this will actually connect to Ambrette Town
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Date created: Jan 22, 2014 04:44 PM (Release 1.5)
The garden behind Parfum Palace
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Date created: Jan 20, 2014 05:44 PM (Release 1.5)
Lumiose City at night (using Sonic Ether's Unbelievable Shaders)
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Date created: Jan 19, 2014 08:08 PM (Release 1.5)
Lumiose City at day (using Sonic Ether's Unbelievable Shaders)
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Date created: Jan 19, 2014 07:59 PM (Release 1.5)
View of Prism Tower from Vernal Avenue in Lumiose City (using Sonic Ether's Unbelievable Shaders)
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Date created: Jan 19, 2014 07:58 PM (Release 1.5)
Top-down view of (mostly) completed Lumiose City (using Sonic Ether's Unbelievable Shaders)
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Date created: Jan 19, 2014 07:56 PM (Release 1.5)
This looked cool as I was waiting for chunks to load to take a screenshot of Lumiose (using Sonic Ether's Unbelievable Shaders)
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Date created: Jan 19, 2014 06:25 PM (Release 1.5)
Santalune Forest in Kalos (taken using Sonic Ether's Unbelievable Shaders)
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Date created: Jan 19, 2014 06:23 PM (Release 1.5)
A rainy day on Route 4 in Kalos (taken using Sonic Ether's Unbelievable Shaders)